20 Of The Weirdest Role-Playing Game Characters Ever
Anyone who knows video games knows the name Final Fantasy — even if that’s just because the role-playing franchise has seen new entries for the past thirty years. Even now, the Final Fantasy train rolls on; one theory is that its armada of weird characters (walking cactus beasts well among them) brings back fans in droves each time. Maybe that’s why virtually every other RPG in existence tries to up the ante — so without further ado, here are twenty of the strangest among them. Strap in.
It’s hard to feel envy for Final Fantasy 7 fans when it comes time for one of them to explain to friends or family just what Cait Sith is supposed to be. Starting with a lesson on Irish mythology might help — it’s a fairy that poses as a black cat — but that comparison breaks down when the layman spots the hulking stuffed animal it’s riding, or learns that the duo’s weapon of choice is a megaphone. As if that wasn’t mind-numbing enough, it turns out that the two creatures are remotely controlled by a top-ranking businessman. So while it’s good to know that it’s just a machine, the number of questions about the management of Cait Sith is just shy of infinity.
“Man’s best friend” gets taken up a notch with this Tales of Vesperia hero. He’s the pipe-munching partner of the game’s leading man, but can fight with the best of them even if he can’t say a single word (though that doesn’t stop him from showing what may as well be sentience). But even if his game of origin is full of magic, Repede’s fighting style is more than a little hard to believe; this is a dog that not only slashes with a knife, but spews fire, summons tornadoes, and has no problems moving at supersonic speed.
There’s nothing strange about .hack//GU’s Haseo at a glance. The weirdness factor comes in alongside the context; all of the characters that show up in the game are playing a futuristic RPG themselves. So Haseo’s constant screams of fury and anguish are very likely being reproduced by — or originate from — a teenager who has a bad habit of getting way too excited by his games. Even if he’s not the equivalent of the stereotypical Xbox Live player, Haseo is a walking tonal inconsistency; it’s jarring to see the blade-slinging “Terror of Death” — one who uses new powers to cheat at the rough equivalent of World of Warcraft — regularly cuts his mission short to check his e-mail.
Infinite Undiscovery doesn’t do itself any favors with its goofy name, but main character Capell makes a pretty strong case for it. He’s pulled into a war on the grounds of a mistaken identity — which wouldn’t be so bad if A) he wasn’t a coward by nature and B) he wasn’t a flute-playing bard by trade. In a world filled with trained soldiers, he’s an airheaded dork that rides on bears and dances with children over the prospect of dinner. Then his character arc kicks into high gear, and he becomes a borderline psychopath who resents those blessed by the moon — which, thanks to the whims of the plot, he’s campaigning to cut loose from his planet as tribute to his father, who inadvertently masqueraded as his twin. “Complicated” fails to describe it.